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AFRIGRAPH
2009
ACM
15 years 8 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
150
Voted
ACMIDC
2010
15 years 7 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
AFRIGRAPH
2010
ACM
15 years 7 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel
AFRIGRAPH
2003
ACM
15 years 7 months ago
View-dependent refinement of multiresolution meshes with subdivision connectivity
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
VW
2000
Springer
160views Virtual Reality» more  VW 2000»
15 years 7 months ago
Text-to-Audiovisual Speech Synthesizer
This paper describes a text-to-audiovisual speech synthesizer system incorporating the head and eye movements. The face is modeled using a set of images of a human subject. Visemes...
Udit Kumar Goyal, Ashish Kapoor, Prem Kalra