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SIGGRAPH
1995
ACM
15 years 7 months ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn
172
Voted
AVI
2010
15 years 5 months ago
An architecture and a visual interface for tagging the 3D web
Content classification performed by end users is spreading through the web. Most of the work done so far is related to the hypermedia web. In spite of that, there is a growing mas...
Fabio Pittarello
152
Voted
VR
2008
IEEE
175views Virtual Reality» more  VR 2008»
15 years 3 months ago
Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity
We present a new technique for managing visual clutter caused by overlapping labels in complex information displays. This technique, "label layering", utilizes stereosco...
Stephen Peterson, Magnus Axholt, Stephen R. Ellis
125
Voted
CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
PRESENCE
1998
112views more  PRESENCE 1998»
15 years 3 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai