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146
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ICAT
2006
IEEE
15 years 9 months ago
TAVERNS: Visualization and Manipulation of GIS Data in 3D Large Screen Immersive Environments
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
114
Voted
AFRIGRAPH
2006
ACM
15 years 9 months ago
Compression of dense and regular point clouds
We present a simple technique for single-rate compression of point clouds sampled from a surface, based on a spanning tree of the points. Unlike previous methods, we predict futur...
Bruce Merry, Patrick Marais, James E. Gain
GRAPHITE
2006
ACM
15 years 9 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
VRML
2006
ACM
15 years 9 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi
VRST
2006
ACM
15 years 9 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan