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VRST
2004
ACM
15 years 3 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
VRST
2004
ACM
15 years 3 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
AMDO
2004
Springer
15 years 3 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
ICMI
2004
Springer
196views Biometrics» more  ICMI 2004»
15 years 3 months ago
Evaluation of spoken multimodal conversation
Spoken multimodal dialogue systems in which users address faceonly or embodied interface agents have been gaining ground in research for some time. Although most systems are still...
Niels Ole Bernsen, Laila Dybkjær
MMB
2004
Springer
176views Communications» more  MMB 2004»
15 years 3 months ago
MPLS/RSVP-TE-Based Future UMTS Radio Access Network
Currently we see a discussion on the transition from ATM-based transport to IP transport in the UMTS Terrestrial Radio Access Network (UTRAN). Issues that result from the transiti...
René Böringer, Markus Bauer, Andreas M...