Currently available screen and retinal head mounted displays have insufficient field of view to fully exploit many virtual and augmented reality applications. Screen based display...
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
The automotive electronics industry is experiencing an era of unprecedented growth. Driven by emissions and safety legislation, fuel economy constraints, cost constraints, and cus...
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...