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VR
2010
IEEE
197views Virtual Reality» more  VR 2010»
14 years 8 months ago
Interaction capture in immersive virtual environments via an intelligent floor surface
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
MM
2000
ACM
160views Multimedia» more  MM 2000»
15 years 2 months ago
A video-based augmented reality golf simulator
Recent advances in augmented reality technology (AR) have opened a tremendous scope of applications. We describe a use of the technology in virtual golf gaming that exemplifies ho...
Alok Govil, Suya You, Ulrich Neumann
CANDC
2005
ACM
14 years 11 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
VR
1993
IEEE
124views Virtual Reality» more  VR 1993»
15 years 1 months ago
Design of a High Performance Haptic Interface to Virtual Environments
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
AAI
2000
427views more  AAI 2000»
14 years 9 months ago
Applying Artificial Intelligence to Virtual Reality: Intelligent Virtual Environments
Reearch into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with ...
Michael Luck, Ruth Aylett