We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
In this study, a virtual reality vitrectomy simulator is being developed to assist Ophthalmolgy residents in correcting retinal detachments. To simulate this type of surgery, a thr...