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ICPR
2006
IEEE
15 years 11 months ago
Automatic Texture Synthesis for Face Recognition from Single Views
One possible solution for pose- and illuminationinvariant face recognition is to employ appearancebased approaches, which rely greatly on correct facial textures. However, existin...
Maylor K. H. Leung, Xiaozheng Zhang, Yongsheng Gao
VRCAI
2004
ACM
15 years 3 months ago
Determining text readability over textured backgrounds in augmented reality systems
This paper concerns the application of pattern classification techniques to the domain of augmented reality. In many augmented reality applications, one of the ways in which info...
Alex Leykin, Mihran Tuceryan
TIM
2011
151views more  TIM 2011»
14 years 5 months ago
IIR Filter Models of Haptic Vibration Textures
—Haptic tactile feedback is a widely used and effective technique in virtual reality applications. When an object’s surface is explored by stroking it using fingers, finger n...
Vijaya Lakshmi Guruswamy, Jochen Lang, Won-Sook Le...
88
Voted
CGI
2000
IEEE
15 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
83
Voted
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
15 years 11 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau