Sciweavers

195 search results - page 11 / 39
» Virtual Texturing
Sort
View
VRML
2010
ACM
15 years 2 months ago
Shadow maps and projective texturing in X3D
We propose a number of X3D extensions to enable shadows in the virtual worlds. Our higher-level extensions are an easy way to request shadows independently of their implementation...
Michalis Kamburelis
82
Voted
ISMAR
2006
IEEE
15 years 4 months ago
Texture generation over the marker area
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Sanni Siltanen
HHCI
2000
15 years 1 months ago
Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
Steven A. Wall, William Harwin
EGITALY
2011
13 years 10 months ago
3D-ize U! A Real-time 3D Head-model Texture Generator for Android
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...
Stefano Boi, Fabio Sorrentino, Stefano Marras, Ric...
IV
2006
IEEE
97views Visualization» more  IV 2006»
15 years 4 months ago
Some Real Experiences in Developing Virtual Environments
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...