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VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
15 years 3 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
TEI
2010
ACM
128views Hardware» more  TEI 2010»
15 years 5 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg
GRAPHITE
2006
ACM
15 years 4 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
78
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AQUILEIA
2011
88views more  AQUILEIA 2011»
13 years 10 months ago
Surveying, Modeling and Navigating the Theodorian Mosaic Floor of the Aquileia Basilica
The paper deals with the laserscanning and photogrammetric surveying, the 3D photorealistic modeling, and the virtual navigation of the Thodorian mosaic floor the Basilica of Aquil...
Domenico Visintini
VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
15 years 3 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin