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ICPR
2006
IEEE
14 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICDM
2006
IEEE
91views Data Mining» more  ICDM 2006»
14 years 13 days ago
Entropy-based Concept Shift Detection
When monitoring sensory data (e.g., from a wearable device) the context oftentimes changes abruptly: people move from one situation (e.g., working quietly in their office) to ano...
Peter Vorburger, Abraham Bernstein
ISMAR
2006
IEEE
14 years 12 days ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker
VRST
2006
ACM
14 years 10 days ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
CONCURRENCY
2006
142views more  CONCURRENCY 2006»
13 years 6 months ago
A Grid service broker for scheduling e-Science applications on global data Grids
: The next generation of scientific experiments and studies, popularly called e-Science, is carried out by large collaborations of researchers distributed around the world engaged ...
Srikumar Venugopal, Rajkumar Buyya, Lyle J. Winton