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GLOBECOM
2009
IEEE
15 years 11 months ago
Development Framework for Implementing FPGA-Based Cognitive Network Nodes
—This paper identifies important features a cognitive radio framework should provide, namely a virtual architecture ware abstraction, an adaptive run-time system for managing co...
Jorg Lotze, Suhaib A. Fahmy, Juanjo Noguera, Baris...
HUC
2005
Springer
15 years 9 months ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
AFRIGRAPH
2003
ACM
15 years 9 months ago
Development of a real time image based object recognition method for mobile AR-devices
In this paper we describe an image based object recognition and tracking method for mobile AR-devices and the correlative process to generate the required data. The object recogni...
Jürgen Gausemeier, Jürgen Fründ, Ca...
SAC
1994
ACM
15 years 8 months ago
Extending a parallel CLP language to support the development of multi-agent systems
An extension of Me parallel constraint logic programming language ElipSys is presented. This extension is directed towards the development of multi-agent systems which have to dea...
Panagiotis Stamatopoulos, Dimitris Margaritis, Con...
124
Voted
TOG
2008
115views more  TOG 2008»
15 years 4 months ago
Animating developable surfaces using nonconforming elements
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
Elliot English, Robert Bridson