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COST
2008
Springer
157views Multimedia» more  COST 2008»
15 years 6 months ago
Multimodal Human Machine Interactions in Virtual and Augmented Reality
Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
Gérard Chollet, Anna Esposito, Annie Gentes...
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 6 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
ECIS
2000
15 years 5 months ago
Virtual Reality and the Tourism Product: Substitution or Complement?
this paper describes a small empirical study aimed at attempting to give an answer to the question: "will virtual reality provide a substitute for the tourism product"? I...
Silvia Sussmann, Hugo J. Vanhegan
125
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CORR
2007
Springer
122views Education» more  CORR 2007»
15 years 4 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
JSW
2008
73views more  JSW 2008»
15 years 4 months ago
Teaching Virtual Experts for Multi-Domain Collaborative Planning
Abstract-- This paper presents an approach to rapid development of virtual planning experts that can collaborate to develop plans of action requiring expertise from multiple domain...
Gheorghe Tecuci, Mihai Boicu, Dorin Marcu, Marcel ...