Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
this paper describes a small empirical study aimed at attempting to give an answer to the question: "will virtual reality provide a substitute for the tourism product"? I...
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Abstract-- This paper presents an approach to rapid development of virtual planning experts that can collaborate to develop plans of action requiring expertise from multiple domain...
Gheorghe Tecuci, Mihai Boicu, Dorin Marcu, Marcel ...