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ACSC
2002
IEEE
15 years 9 months ago
Employing Hierarchical Federation Communities in the Virtual Ship Architecture
This paper discusses work underway to develop a framework for the use of hierarchical federation communities as a tool for distributed simulation. The Virtual Ship Project is the ...
A. Cramp, Michael J. Oudshoorn
SAJ
2000
96views more  SAJ 2000»
15 years 4 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake
137
Voted
ACMACE
2007
ACM
15 years 8 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
16 years 5 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
IPPS
2008
IEEE
15 years 10 months ago
Resource allocation in a client/server hybrid network for virtual world environments
The creation of a virtual world environment (VWE) has significant costs, such as maintenance of server rooms, server administration, and customer service. The initial development...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...