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RSP
1998
IEEE
109views Control Systems» more  RSP 1998»
15 years 8 months ago
A Technique for Combined Virtual Prototyping and Hardware Design
A technique to include virtual prototyping in the design cycle of complex digital modem ASICs is presented. It is innovating by using the same behavioral description for both the ...
Patrick Schaumont, Geert Vanmeerbeeck, E. Watzeels...
APVIS
2001
15 years 6 months ago
Building Virtual Worlds with the Big-Bang Model
Visualisations implemented as virtual worlds can allow users to comprehend large graphs more effectively. Good 3D layout algorithms are an important element. Angle has been develo...
Neville Churcher, Alan Creek
CRIWG
2003
15 years 6 months ago
Building Virtual Communities for Information Retrieval
The search for relevant information is often hindered by the initial difficulty in formulating precise requests, and because much knowledge is actually tacit and thus not easily ac...
Daniel Memmi, Olivier Nérot
ACMACE
2009
ACM
15 years 5 months ago
Getting acquainted in Second Life: human agent interactions in virtual environments
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
CSCWD
2009
Springer
15 years 11 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...