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PRESENCE
2007
127views more  PRESENCE 2007»
15 years 5 months ago
Causal Perception in Virtual Reality and its Implications for Presence Factors
Causality is an important aspect of how we construct reality. Yet, while many psychological phenomena have been studied in their relation to virtual reality (VR), very little work...
Marc Cavazza, Jean-Luc Lugrin, Marc Buehner
VRST
2010
ACM
15 years 3 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
ICRA
2008
IEEE
160views Robotics» more  ICRA 2008»
16 years 9 days ago
A constrained optimization approach to virtual fixtures for multi-handed tasks
— In this work, we have extended the concept of constrained motion control of robots to surgical tasks that require multiple robots. We present virtual fixtures to guide the mot...
Ankur Kapoor, Russell H. Taylor
IUI
2004
ACM
15 years 11 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
VAST
2004
ACM
15 years 11 months ago
Virtual San Storytelling for Children: Content vs. Experience
This paper describes the development of a Virtual Environment (VE) for telling a traditional San story. The San are an indigenous hunter-gatherer people of southern Africa whose t...
Ilda Ladeira, Edwin H. Blake