Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
Dynamic capacity provisioning is a useful technique for handling the multi-time-scale variations seen in Internet workloads. In this paper, we propose a novel dynamic provisioning...
Bhuvan Urgaonkar, Prashant J. Shenoy, Abhishek Cha...
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
— The detection of features from Light Detection and Ranging (LIDAR) data is a fundamental component of featurebased mapping and SLAM systems. Existing detectors tend to exploit ...
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...