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CGF
2008
184views more  CGF 2008»
14 years 11 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
ALIFE
2010
14 years 11 months ago
Modeling Social Learning of Language and Skills
We present a model of social learning of both language and skills, while assuming—insofar as possible—strict autonomy, virtual embodiment, and situatedness. This model is built...
Paul Vogt, Evert Haasdijk
CORR
2010
Springer
167views Education» more  CORR 2010»
14 years 10 months ago
Collaborative Astronomical Image Mosaics
This chapter describes how astronomical imaging survey data have become a vital part of modern astronomy, how these data are archived and then served to the astronomical community...
Daniel S. Katz, G. Bruce Berriman, Robert G. Mann
HCSE
2010
14 years 10 months ago
The APEX Framework: Prototyping of Ubiquitous Environments Based on Petri Nets
Abstract. The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anti...
José Luís Silva, Óscar R. Rib...
IDA
2010
Springer
14 years 10 months ago
Multi-dimensional data construction method with its application to learning from small-sample-sets
Insufficient training data is one of the major problems in neural network learning, because it leads to poor learning performance. In order to enhance an intelligent learning proc...
Hsiao-Fan Wang, Chun-Jung Huang