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ICPR
2006
IEEE
16 years 29 days ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
GIS
2007
ACM
16 years 28 days ago
Environmental scenario search and visualization
We have developed Environmental Scenario Search Engine (ESSE) for parallel data mining of a set of conditions inside distributed, very large databases from multiple environmental ...
Mikhail N. Zhizhin, Eric A. Kihn, Vassily Lyutsare...
WWW
2005
ACM
16 years 16 days ago
Executing incoherency bounded continuous queries at web data aggregators
Continuous queries are used to monitor changes to time varying data and to provide results useful for online decision making. Typically a user desires to obtain the value of some ...
Rajeev Gupta, Ashish Puri, Krithi Ramamritham
PLDI
2009
ACM
16 years 15 days ago
Efficiently and precisely locating memory leaks and bloat
Inefficient use of memory, including leaks and bloat, remain a significant challenge for C and C++ developers. Applications with these problems become slower over time as their wo...
Gene Novark, Emery D. Berger, Benjamin G. Zorn
CHI
2009
ACM
16 years 13 days ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...