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EUC
2007
Springer
14 years 11 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
ICOIN
2003
Springer
15 years 2 months ago
Personal Server Model for Real-Space Networking
As the Internet population grows, not only computers but household electric appliances, such as VCRs and a refrigerators, will become connected to a network. The demand of connecti...
Shirou Wakayama, Yuusuke Kawakita, Mitsunobu Mitsu...
HAPTICS
2006
IEEE
15 years 3 months ago
A Network-ready Multi-lateral High Fidelity Haptic Probe
We describe a system comprising two or several haptic probes each having a sensor, an actuator, and circuitry. The inputs and outputs can be connected to audio channels of standar...
Hsin-Yun Yao, Vincent Hayward
UIST
1993
ACM
15 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
WSC
1997
14 years 10 months ago
Simulation and Control of Reactive Systems
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Pawel Gburzynski, Jacek Maitan