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VRST
2009
ACM
15 years 4 months ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...
CVPR
2012
IEEE
12 years 12 months ago
Gaze estimation from multimodal Kinect data
This paper addresses the problem of free gaze estimation under unrestricted head motion. More precisely, unlike previous approaches that mainly focus on estimating gaze towards a ...
Kenneth Alberto Funes Mora, Jean-Marc Odobez
GI
2004
Springer
15 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
CHI
2003
ACM
15 years 9 months ago
Peephole displays: pen interaction on spatially aware handheld computers
The small size of handheld computers provides the convenience of mobility at the expense of reduced screen space for display and interaction. Prior research [5, 6] has identified ...
Ka-Ping Yee
SIGMOD
2011
ACM
279views Database» more  SIGMOD 2011»
14 years 7 days ago
MOBIES: mobile-interface enhancement service for hidden web database
Many web databases are hidden behind form-based interfaces which are not always easy-to-use on mobile devices because of limitations such as small screen sizes, trickier text entr...
Xin Jin, Aditya Mone, Nan Zhang 0004, Gautam Das