In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
This paper addresses the problem of free gaze estimation under unrestricted head motion. More precisely, unlike previous approaches that mainly focus on estimating gaze towards a ...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
The small size of handheld computers provides the convenience of mobility at the expense of reduced screen space for display and interaction. Prior research [5, 6] has identified ...
Many web databases are hidden behind form-based interfaces which are not always easy-to-use on mobile devices because of limitations such as small screen sizes, trickier text entr...