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» Virtual jewel rendering for augmented reality environments
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HAPTICS
2006
IEEE
15 years 7 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
OZCHI
2006
ACM
15 years 7 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
ISMAR
2009
IEEE
15 years 8 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
15 years 7 months ago
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
ISMAR
2007
IEEE
15 years 8 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond