Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...