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» Virtual jewel rendering for augmented reality environments
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ISVC
2007
Springer
15 years 6 months ago
Blur in Human Vision and Increased Visual Realism in Virtual Environments
Abstract. A challenge for virtual reality (VR) applications is to increase the realism of an observer’s visual experience. For this purpose the variation of the blur an observer ...
Michael S. Bittermann, I. Sevil Sariyildiz, Ö...
CHI
1995
ACM
15 years 3 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
ISMAR
2007
IEEE
15 years 6 months ago
Face-to-Face Tabletop Remote Collaboration in Mixed Reality
This paper proposes a novel remote face-to-face Mixed Reality (MR) system that enables two people in distant places to share MR space. Challenging issues to realize such an MR sys...
Shinya Minatani, Itaru Kitahara, Yoshinari Kameda,...
CW
2006
IEEE
15 years 5 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
IUI
2010
ACM
15 years 8 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...