Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
In this article, we present the blue-c application programming interface (API) and discuss some of its performance characteristics. The blue-c API is a software toolkit for media-...
This paper proposes a novel ‘Visuo-Haptic Display’ using a Head-Mounted Projector (HMP) with X’tal Vision optics. Our goal is to develop the device which enables an observer...