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VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
14 years 10 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
ISMAR
2006
IEEE
15 years 5 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 1 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
15 years 5 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
ICAT
2006
IEEE
15 years 5 months ago
An Improved Real-Time Natural Feature Tracking Algorithm for AR Application
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Jing Chen, Yongtian Wang, Yu Li, Wenze Hu, Xiaojun...