Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...