In this paper, the collision prediction between polyhedra under screw motions and a static scene using a new K dimensional tree data structure (Multiresolution Kdtree, MKtree) is ...
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, res...
The medical domain provides excellent opportunities for the application of computer graphics, visualization and virtual environments, with the potential to help improve healthcare...
F. P. Vidal, Fernando Bello, Ken W. Brodlie, Nigel...