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VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 2 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
DAGSTUHL
2001
15 years 22 days ago
Programmable Networks
In this paper we present a programmable networking model that provides a common framework for understanding the state-of-the-art in programmable networks. A number of projects are...
Andrew T. Campbell, Michael E. Kounavis, John B. V...
ACISICIS
2007
IEEE
15 years 5 months ago
An Integrated Haptic Data Transmission in Haptic Collaborative Virtual Environments
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space with haptic interface support. HCVE users are connected together over the network and are able...
Yonghee You, Mee Young Sung, Kyungkoo Jun
BPM
2005
Springer
99views Business» more  BPM 2005»
15 years 4 months ago
On Automating Networked Enterprise Management
With the new middleware IT technologies such as Web Services and peer-to-peer computing facilities, a Virtual Enterprise can be built easier achieving some problems of interoperabi...
Ustun Yildiz, Olivier Perrin, Claude Godart
GECCO
2008
Springer
123views Optimization» more  GECCO 2008»
15 years 13 days ago
On hopeful monsters, neutral networks and junk code in evolving L-systems
This paper investigates L-system evolution through experiments with a simulation platform of virtual plants. The conducted simulations vary the occurrence probability of terminal ...
Stefan Bornhofen, Claude Lattaud