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ADCOG
2004
15 years 5 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs
AOIS
2006
15 years 5 months ago
ToothAgent: A Multi-agent System for Virtual Communities Support
People tend to form social networks within geographical areas. This can be explained by the fact that generally geographical localities correspond to common interests (e.g. studen...
Volha Bryl, Paolo Giorgini, Stefano Fante
PDPTA
2004
15 years 5 months ago
Semantic Extensions for the Virtual Enterprise's Grid Infastructure
Construction activities take place in what can be called a dynamic virtual organization (VO). VOs require a secure, reliable, scalable information infrastructure that allows collab...
Ziga Turk, Vlado Stankovski, Matevz Dolenc, Tomo C...
CPHYSICS
2010
88views more  CPHYSICS 2010»
15 years 4 months ago
Distributed computing as a virtual supercomputer: Tools to run and manage large-scale BOINC simulations
Distributed computing (DC) projects tackle large computational problems by exploiting the donated processing power of thousands of volunteered computers, connected through the Int...
Toni Giorgino, Matt J. Harvey, Gianni De Fabritiis
IJVR
2008
125views more  IJVR 2008»
15 years 4 months ago
Intelligent Mobile Agents for Large-Scale Collaborative Virtual Environment
The Web3D technologies make it possible to create Collaborative Virtual Environment (CVE) in the popular Internet, thus promoting the popularity of CVE scientific applications to b...
Qingping Lin, Liang Zhang, Sun Ding, Guorui Feng, ...