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IADIS
2004
15 years 5 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
VRML
1999
ACM
15 years 8 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
TIM
2011
123views more  TIM 2011»
14 years 11 months ago
A Distributed Measurement Scheme for Internet Latency Estimation
—Estimating latency between the hosts in the Internet can play a significant role in the improvement of the performance of many services that use latency among hosts to make rout...
Negar Hariri, Behnoosh Hariri, Shervin Shirmohamma...
155
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MABS
1998
Springer
15 years 8 months ago
Agent-Based Modeling vs. Equation-Based Modeling: A Case Study and Users' Guide
In many domains, agent-based system modeling competes with equation-based approaches that identify system variables and evaluate or integrate sets of equations relating these varia...
H. Van Dyke Parunak, Robert Savit, Rick L. Riolo
ICMCS
2007
IEEE
132views Multimedia» more  ICMCS 2007»
15 years 10 months ago
A Scheme for Haptic Data Transmission Under Various Network Conditions
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space that supports sense of touch, which is called “haptic”. In HCVE, remote users connected ov...
Yonghee You, Mee Young Sung, Kyungkoo Jun