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MASCOTS
2001
15 years 16 days ago
Packet Reading for Network Emulation
A network emulator, such as the Internet Protocol Traffic and Network Emulator (IP-TNE), enables real applications running on external hosts to interact via a virtual network mode...
Russell Bradford, Rob Simmonds, Brian Unger
ICPADS
1998
IEEE
15 years 2 months ago
Fault Tolerant All-to-All Broadcast in General Interconnection Networks
With respect to scalability and arbitrary topologies of the underlying networks in multiprogramming and multithread environment, fault tolerance in acknowledged ATAB and concurren...
Yuzhong Sun, Paul Y. S. Cheung, Xiaola Lin, Keqin ...
HPDC
2006
IEEE
15 years 5 months ago
WOW: Self-Organizing Wide Area Overlay Networks of Virtual Workstations
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
INFOCOM
2010
IEEE
14 years 9 months ago
VBS: Maximum Lifetime Sleep Scheduling for Wireless Sensor Networks Using Virtual Backbones
—Wireless sensor network (WSN) applications require redundant sensors to guarantee fault tolerance. However, the same degree of redundancy is not necessary for multi-hop communic...
Yaxiong Zhao, Jie Wu, Feng Li, Sanglu Lu
91
Voted
MONET
1998
94views more  MONET 1998»
14 years 10 months ago
Hierarchically-Organized, Multihop Mobile Wireless Networks for Quality-of-Service Support
MMWN is a modular system of link- and network-layer algorithms that enables a multihop mobile wireless network to support distributed, real-time multimedia applications. In this pa...
Ram Ramanathan, Martha Steenstrup