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IPPS
2003
IEEE
15 years 4 months ago
BLAM : A High-Performance Routing Algorithm for Virtual Cut-Through Networks
High performance, freedom from deadlocks, and freedom from livelocks are desirable properties of interconnection networks. Unfortunately, these can be conflicting goals because n...
Mithuna Thottethodi, Alvin R. Lebeck, Shubhendu S....
IPPS
2000
IEEE
15 years 3 months ago
Support for Recoverable Memory in the Distributed Virtual Communication Machine
The Distributed Virtual Communication Machine (DVCM) is a software communication architecture for clusters of workstations equipped with programmable network interfaces (NIs) for ...
Marcel-Catalin Rosu, Karsten Schwan
WSCG
2001
76views more  WSCG 2001»
15 years 17 days ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
WETICE
2008
IEEE
15 years 5 months ago
Integrating Overlay and Social Networks for Seamless P2P Networking
In this paper we introduce Social VPNs, a novel system architecture which leverages existing social networking infrastructures to enable ad-hoc VPNs which are self-configuring, s...
Renato J. O. Figueiredo, P. Oscar Boykin, Pierre S...
INFOCOM
2010
IEEE
14 years 9 months ago
Building Scalable Virtual Routers with Trie Braiding
—Many popular algorithms for fast packet forwarding and filtering rely on the tree data structure. Examples are the trie-based IP lookup and packet classification algorithms. W...
Haoyu Song, Murali S. Kodialam, Fang Hao, T. V. La...