Sciweavers

195 search results - page 30 / 39
» Virtual reality movies-real-time streaming of 3D objects
Sort
View
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 2 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
VRST
2006
ACM
15 years 4 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
UIST
1993
ACM
15 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
EICS
2009
ACM
15 years 3 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
APCHI
1998
IEEE
15 years 2 months ago
Mixed Task Domain Representation in VR-DIS
Direct manipulation interfaces are characterised according to the representation of the task domain: the domain objects and the effect of user operations on those objects. In the ...
M. K. D. Coomans, H. H. Achten