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93
Voted
ICCV
2001
IEEE
15 years 11 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong
77
Voted
ICIP
2006
IEEE
15 years 11 months ago
Multi-View Image Registration for Wide-Baseline Visual Sensor Networks
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...
78
Voted
WWW
2006
ACM
15 years 10 months ago
Selective hypertext induced topic search
We address the problem of answering broad-topic queries on the World Wide Web. We present a link based analysis algorithm SelHITS, which is an improvement over Kleinberg's HI...
Amit C. Awekar, Pabitra Mitra, Jaewoo Kang
64
Voted
CHI
2007
ACM
15 years 10 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
96
Voted
CHI
2005
ACM
15 years 10 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva