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CONEXT
2008
ACM
14 years 11 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
IAT
2006
IEEE
15 years 3 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
IWEC
2010
14 years 11 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz
ENC
2004
IEEE
15 years 1 months ago
Virtual Campeche: A Web Based Virtual Three-Dimensional Tour
We present a web-based application that allows a user to, walk through, see, and interact with a fully threedimensional model of an old Mexican city. The city itself motivates thi...
Jiri Zara, Bedrich Benes, Rocio Ruiz-Rodarte
COLING
1996
14 years 11 months ago
Lean Formalisms, Linguistic Theory and Applications. Grammar Development in ALEP
This paper describes results achieved in a project which addresses the issue of how the gap between uni cation-based grammars as a scienti c concept and real world applications ca...
Paul Schmidt, Axel Theofilidis, Sibylle Rieder, Th...