In this paper we argue for UML-based metamodeling and pattern-based graph transformation techniques in computer-based systems development through an illustrative example from the ...
Tivadar Szemethy, Gabor Karsai, Daniel Balasubrama...
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
We describe a communication-centric design methodology with SystemC that allows for efficient FPGA prototype generation of transaction level models (TLM). Using a framework compr...
We propose a general scheme for creating adaptive replacement policies with good performance and strong theoretical guarantees. Specifically, we show how to combine any two exist...
We present an algebraic framework for evidence exploration: the process of interpreting, manipulating, and navigating the proof structure or evidence produced by a model checker w...