Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
We propose an execution model that orchestrates the fine-grained interaction of a conventional general-purpose processor (GPP) and a high-speed reconfigurable hardware accelerator ...
This paper surveys the research on power management techniques for high performance systems. These include both commercial high performance clusters and scientific high performanc...
Persistent programming systems are generally supported by an object store, a conceptually infinite object repository. Objects in such a repository cannot be directly accessed by u...