Abstract. In ubiquitous computing environments there are an increasing number and variety of devices that can generate context data. The challenge is to timely acquire, process, an...
This article describes a few techniques to transform daily life objects into tactile interfaces, and presents the implementation details for three objects chosen as example: a ligh...
Extensive simulation of sensory perception for NPCs (Non Playing Characters) or bots in 3D games has been quite rare if not absent until recently. However, a few games have proven...
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
The depth first proof number search (df-pn) is an effective and popular algorithm for solving and-or tree problems by using proof and disproof numbers. This paper presents a simpl...