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CACM
2005
59views more  CACM 2005»
15 years 7 months ago
Is the thrill gone?
een program and data, abstraction, recursion, tractability, virtualization, and fault tolerance are among its basic principles. No one would dispute that the very idea of computing...
Sanjeev Arora, Bernard Chazelle
JCM
2007
101views more  JCM 2007»
15 years 7 months ago
Control Mechanism for QoS Guaranteed Multicast Service in OVPN over IP/GMPLS over DWDM
—OVPN over IP/GMPLS over DWDM technology with QoS assurances is considered as a promising approach for the next generation OVPN. In this paper, we suggest a multicast OLSP (Optic...
Jeong-Mi Kim, Oh-Han Kang, Jae-Il Jung, Sung Un Ki...
JCP
2007
87views more  JCP 2007»
15 years 7 months ago
Towards a Web Platform for Collaborative Learning Practice, Evaluation and Dissemination
—Computer Supported Collaborative Learning (CSCL) tool adoption is slow and challenging when compared to the dissemination of simpler content delivery systems. The lack of techni...
Jacques Lonchamp
JPDC
2007
86views more  JPDC 2007»
15 years 7 months ago
Strategies to create platforms for differentiated services from dedicated and opportunistic resources
This paper is proposing a new platform for implementing services in future service oriented architectures. The basic premise of our proposal is that by combining large volume of u...
Shah Asaduzzaman, Muthucumaru Maheswaran
TVCG
2008
135views more  TVCG 2008»
15 years 7 months ago
A Fast and Stable Penalty Method for Rigid Body Simulation
Two methods have been used extensively to model resting contact for rigid body simulation. The first approach, the penalty method, applies virtual springs to surfaces in contact to...
Evan Drumwright
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