We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
In this paper, we present a new shadow mapping technique that improves upon the quality of perspective and uniform shadow maps. Our technique uses a perspective transform specifi...
Michael Wimmer, Daniel Scherzer, Werner Purgathofe...
Most approaches for model checking software are based on ration of abstract models from source code, which may greatly reduce the search space, but may also introduce errors that a...
Abstract. We investigate a number of approaches to pose invariant face recognition. Basically, the methods involve three sequential functions for capturing nonlinear manifolds of f...