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ALIFE
2004
15 years 3 months ago
Adaptability and Diversity in Simulated Turn-taking Behavior
Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
Hiroyuki Iizuka, Takashi Ikegami
125
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JUCS
2007
133views more  JUCS 2007»
15 years 3 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
130
Voted
JVCA
2007
132views more  JVCA 2007»
15 years 3 months ago
Interactive and flexible motion transition
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
Jen-Yu Peng, I-Chen Lin, Jui-Hsiang Chao, Yan-Ju C...
153
Voted
TWC
2008
129views more  TWC 2008»
15 years 3 months ago
Amplify-and-forward cooperation under interference-limited spatial reuse of the relay slot
1 . Cooperative transmission has emerged as an effective tool to deal with channel impairments. In this work we study the applicability of amplify-and-forward cooperative transmiss...
Adrian Agustin, Josep Vidal
135
Voted
JVCIR
2007
157views more  JVCIR 2007»
15 years 3 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
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