We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Virtual Interface Architecture(VIA) is a light-weight protocol for protected user-level zero-copy communication. In spite of the promised high performance of VIA, previous MPI imp...
In mixed reality, occlusions and shadows are important to realize a natural fusion between the real and virtual worlds. In order to achieve this, it is necessary to acquire dense ...
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
The hypercube is a widely used interconnection topology as it presents a lot of attractive properties. Recently, the hypercube has been proposed as a virtual topology for TWDM mul...