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115
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MIG
2010
Springer
15 years 1 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann
119
Voted
MONET
2010
114views more  MONET 2010»
15 years 1 months ago
Integration of 3G Connectivity in PlanetLab Europe
Distributed research testbeds play a fundamental role in the evaluation of disruptive innovations for the Future Internet. In recent years, the main research funding agencies have ...
Alessio Botta, Roberto Canonico, Giovanni Di Stasi...
114
Voted
OOPSLA
2010
Springer
15 years 1 months ago
Back to the futures: incremental parallelization of existing sequential runtime systems
Many language implementations, particularly for high-level and scripting languages, are based on carefully honed runtime systems that have an internally sequential execution model...
James Swaine, Kevin Tew, Peter A. Dinda, Robert Br...
136
Voted
OOPSLA
2010
Springer
15 years 1 months ago
Tribal ownership
Tribal Ownership unifies class nesting and object ownership. Tribal Ownership is based on Tribe, a language with nested classes and object families. In Tribal Ownership, a progra...
Nicholas R. Cameron, James Noble, Tobias Wrigstad
109
Voted
OOPSLA
2010
Springer
15 years 1 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
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