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VRST
2006
ACM
15 years 4 months ago
Navigation aids for multi-floor virtual buildings: a comparative evaluation of two approaches
Virtual environments (VEs) very often contain buildings that have to be navigated by users. In the literature, several navigation aids based on maps have been proposed for VEs, bu...
Luca Chittaro, Subramanian Venkataraman
3DIM
1999
IEEE
15 years 2 months ago
Appearance-Based Virtual View Generation of Temporally-Varying Events from Multi-Camera Images in the 3D Room
In this paper, we present an "appearance-based" virtual view generation method for temporally-varying events taken by multiple cameras of the "3D Room", develo...
Hideo Saito, Shigeyuki Baba, Makoto Kimura, Sundar...
CGVR
2007
14 years 11 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
JPDC
2007
100views more  JPDC 2007»
14 years 10 months ago
Deadlock-free connection-based adaptive routing with dynamic virtual circuits
Virtual circuits can reduce routing overheads with irregular topologies and provide support for a mix of quality of service (QOS) requirements. Information about network loads and...
Yoshio Turner, Yuval Tamir
ESORICS
2011
Springer
13 years 9 months ago
Automated Information Flow Analysis of Virtualized Infrastructures
The use of server virtualization has been growing steadily, but many enterprises still are reluctant to migrate critical workloads to such infrastructures. One key inhibitor is the...
Sören Bleikertz, Thomas Groß, Matthias ...