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VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
16 years 18 days ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
ICDCSW
2003
IEEE
15 years 11 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn
PUC
2002
110views more  PUC 2002»
15 years 6 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
ICC
2009
IEEE
108views Communications» more  ICC 2009»
16 years 1 months ago
Scalable Alternatives to Virtual Output Queuing
—To avoid head of line blocking in switches, Virtual Output Queues (VOQs) are commonly used. However, the number of VOQs grows quadratically with the number of ports, making this...
Wladek Olesinski, Hans Eberle, Nils Gura
AUSAI
2005
Springer
15 years 12 months ago
A Virtual Prolog Approach to Implementing Beliefs, Desires and Intentions in Animat Agents
Simulating a system of agents that navigate in a physical space is a challenging problem when the environment is sophisticated and the number of agents involved is large. We descr...
Kenneth A. Hawick, Heath A. James, C. J. Scogings