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155
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ICPADS
2010
IEEE
15 years 21 days ago
GMH: A Message Passing Toolkit for GPU Clusters
Driven by the market demand for high-definition 3D graphics, commodity graphics processing units (GPUs) have evolved into highly parallel, multi-threaded, many-core processors, whi...
Jie Chen, William A. Watson III, Weizhen Mao
135
Voted
OTM
2010
Springer
15 years 19 days ago
Evaluation of Metaverse Server in a Widely-Distributed Environment
"Metaverse" is a new service connecting to three dimensional virtual space constructed as electronic data through the Internet, which is expected to be spread in the futu...
Mayu Matsubara, Masato Oguchi
119
Voted
UIST
2010
ACM
15 years 18 days ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
124
Voted
USS
2010
15 years 18 days ago
Cling: A Memory Allocator to Mitigate Dangling Pointers
Use-after-free vulnerabilities exploiting so-called dangling pointers to deallocated objects are just as dangerous as buffer overflows: they may enable arbitrary code execution. U...
Periklis Akritidis
101
Voted
WIOPT
2010
IEEE
15 years 18 days ago
Delay efficient scheduling via redundant constraints in multihop networks
Abstract--We consider the problem of delay-efficient scheduling in general multihop networks. While the class of max-weight type algorithms are known to be throughput optimal for t...
Longbo Huang, Michael J. Neely