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VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
14 years 8 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
HAPTICS
2009
IEEE
15 years 11 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
AVSS
2009
IEEE
15 years 11 months ago
Object-Video Streams for Preserving Privacy in Video Surveillance
—This paper presents a framework for preserving privacy in video surveillance. Raw video is decomposed into a background and one or more object-video streams. Objectvideo streams...
Faisal Z. Qureshi
VR
2007
IEEE
184views Virtual Reality» more  VR 2007»
15 years 11 months ago
Balanced Hierarchies for Collision Detection between Fracturing Objects
The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) ...
Miguel A. Otaduy, Olivier Chassot, Denis Steineman...
129
Voted
HAPTICS
2005
IEEE
15 years 10 months ago
Haptic Glyphs (Hlyphs) -- Structured Haptic Objects for Haptic Visualization
Haptic devices can be used to visualize information. As well as representing tangible surfaces and forces to enhance virtual training simulators for instance, haptic devices have ...
Jonathan C. Roberts, Keith M. Franklin