Sciweavers

2058 search results - page 168 / 412
» Virtualizing Real-World Objects
Sort
View
PRESENCE
1998
91views more  PRESENCE 1998»
15 years 4 months ago
Integrating Pedagogical Agents into Virtual Environments
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behavior...
W. Lewis Johnson, Jeff Rickel, Randy Stiles, Allen...
VRST
2005
ACM
15 years 10 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
JOT
2007
138views more  JOT 2007»
15 years 4 months ago
Flexible Language Interoperability
machines raise the abstraction level of the execution environment at the cost of restricting the set of supported languages. Moreover, the ability of a language implementation to i...
Torbjörn Ekman, Peter Mechlenborg, Ulrik Pagh...
VRCAI
2004
ACM
15 years 10 months ago
AR for the masses: building a low-cost portable AR system from off-the-shelf components
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
Hsiang-Ting Chen, Chun-Fa Chang
AIIA
2007
Springer
15 years 10 months ago
A 3D Virtual Model of the Knee Driven by EMG Signals
A 3D virtual model of the human lower extremity has been developed for the purpose of examining how the neuromuscular system controls the muscles and generates the desired movement...
Massimo Sartori, Gaetano Chemello, Enrico Pagello