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SAC
2000
ACM
15 years 8 months ago
Parallel C++ for the Java Virtual Machine
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
Timothy E. Denehy, Chang-Hyun Jo
CORR
2008
Springer
98views Education» more  CORR 2008»
15 years 4 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
LCPC
2007
Springer
15 years 10 months ago
Supporting Huge Address Spaces in a Virtual Machine for Java on a Cluster
Abstract. To solve problems that require far more memory than a single machine can supply, data can be swapped to disk in some manner, it can be compressed, and/or the memory of mu...
Ronald Veldema, Michael Philippsen
IJVR
2007
128views more  IJVR 2007»
15 years 4 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu
CHI
2011
ACM
14 years 8 months ago
Eden: a professional multitouch tool for constructing virtual organic environments
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Kenrick Kin, Tom Miller, Björn Bollensdorff, ...