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ICPPW
2008
IEEE
15 years 10 months ago
Non-Contiguous I/O Support for Object-Based Storage
The access patterns performed by disk-intensive applications vary widely, from simple contiguous reads or writes through an entire file to completely unpredictable random access....
Dennis Dalessandro, Ananth Devulapalli, Pete Wycko...
CHI
2003
ACM
16 years 4 months ago
Gaze- vs. hand-based pointing in virtual environments
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
HCI
2007
15 years 5 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
NIME
2005
Springer
104views Music» more  NIME 2005»
15 years 10 months ago
User Interface Comparison for Virtual Drums
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on...
Teemu Mäki-Patola
PRESENCE
2008
185views more  PRESENCE 2008»
15 years 4 months ago
Pilot Evaluation Study of a Virtual Paracentesis Simulator for Skill Training and Assessment: The Beneficial Effect of Haptic Di
Effective, real-time training of health care professionals in invasive procedures is a challenging task. Furthermore, assessing in practice the acquisition of the dexterity and sk...
Costas S. Tzafestas, Kostas Birbas, Yiannis Koumpo...